Unit m_Output_CRT; {$I M_OPS.PAS} // This is a generic implementation of the Output class which relies on the // FPC CRT unit. This is not really suitable to use but it can sometimes // be useful when beginning to port an MDL application to a new operating // system. The CRT based I/O implementions not only rely on a usable CRT // implementation for that platform, but also are very inefficient. They // should NOT be used. Interface Uses m_Types; Type TCharInfo = Record Attributes : Byte; UnicodeChar : Char; End; TOutputCRT = Class Private FTextAttr : Byte; FWinTop : Byte; FCursorX : Byte; FCursorY : Byte; Procedure SetTextAttr (Attr: Byte); Public ScreenSize : Byte; Buffer : TConsoleScreenRec; Active : Boolean; FWinBot : Byte; Procedure BufFlush; Procedure BufAddStr (Str: String); Procedure WriteXY (X, Y, A: Byte; Text: String); Procedure WriteXYPipe (X, Y, Attr, Pad: Integer; Text: String); Procedure GetScreenImage (X1, Y1, X2, Y2: Byte; Var Image: TConsoleImageRec); Procedure PutScreenImage (Image: TConsoleImageRec); Procedure LoadScreenImage (Var DataPtr; Len, Width, X, Y: Integer); Constructor Create (A: Boolean); Destructor Destroy; Override; Procedure ClearScreen; Virtual; Procedure ScrollWindow; Virtual; Procedure ClearEOL; Procedure CursorXY (X, Y: Byte); Procedure SetWindow (X1, Y1, X2, Y2: Byte; Home: Boolean); Procedure SetScreenSize (Mode: Byte); Procedure SetWindowTitle (Str: String); Procedure WriteChar (Ch: Char); Procedure WriteLine (Str: String); Procedure WriteLineRec (YPos: Integer; Line: TConsoleLineRec); Procedure WriteStr (Str: String); Function ReadCharXY (X, Y: Byte) : Char; Function ReadAttrXY (X, Y: Byte) : Byte; Procedure ShowBuffer; Property TextAttr : Byte Read FTextAttr Write SetTextAttr; Property CursorX : Byte Read FCursorX; Property CursorY : Byte Read FCursorY; End; Implementation Uses CRT, m_Strings; Procedure TOutputCRT.WriteLineRec (YPos: Integer; Line: TConsoleLineRec); Var Count : LongInt; Begin CursorXY (1, YPos); For Count := 1 to 80 Do Begin SetTextAttr (Line[Count].Attributes); WriteChar (Line[Count].UnicodeChar); End; Buffer[YPos] := Line; End; Constructor TOutputCRT.Create (A: Boolean); Begin Inherited Create; Active := A; FTextAttr := 7; FWinTop := 1; FWinBot := 25; ScreenSize := 25; SetWindow (1, 1, 80, 25, False); ClearScreen; End; Destructor TOutputCRT.Destroy; Begin Inherited Destroy; End; Procedure TOutputCRT.BufFlush; Begin End; Procedure TOutputCRT.BufAddStr (Str: String); Begin If Active Then Write(Str); End; Procedure TOutputCRT.SetTextAttr (Attr: Byte); Begin CRT.TextAttr := Attr; FTextAttr := Attr; End; Procedure TOutputCRT.CursorXY (X, Y: Byte); Begin If (Y < 1) Then Y := 1 Else // If (Y > FWinBot) Then Y := FWinBot; {changed 109a4} If (Y > ScreenSize) Then Y := ScreenSize; If (X < 1) Then X := 1 Else If (X > 80) Then X := 80; If Active Then CRT.GotoXY(X, Y); FCursorX := X; FCursorY := Y; End; Procedure TOutputCRT.ClearScreen; Var Fill : TCharInfo; Count : Byte; Begin Fill.Attributes := FTextAttr; Fill.UnicodeChar := ' '; If (FWinTop = 1) and (FWinBot = ScreenSize) Then Begin If Active Then CRT.ClrScr; FillWord (Buffer, SizeOf(Buffer) DIV 2, Word(Fill)); End Else Begin For Count := FWinTop to FWinBot Do Begin If Active Then Begin CRT.GotoXY (1, Count); CRT.ClrEOL; End; FillWord (Buffer[Count][1], SizeOf(TConsoleLineRec) DIV 2, Word(Fill)); End; End; CursorXY (1, FWinTop); End; Procedure TOutputCRT.SetScreenSize (Mode: Byte); Begin FWinBot := Mode; ScreenSize := Mode; SetWindow(1, 1, 80, Mode, False); End; Procedure TOutputCRT.SetWindow (X1, Y1, X2, Y2: Byte; Home: Boolean); Begin FWinTop := Y1; FWinBot := Y2; If Active Then CRT.Window(X1, Y1, X2, Y2); If Home Then CursorXY (1, Y1); If (FCursorY > Y2) Then CursorXY (CursorX, Y2); End; Procedure TOutputCRT.SetWindowTitle (Str: String); Begin // does nothing End; Procedure TOutputCRT.ClearEOL; Var Fill : TCharInfo; Begin If Active Then CRT.ClrEOL; Fill.Attributes := 7; Fill.UnicodeChar := ' '; FillWord (Buffer[CursorY][CursorX], (80 - CursorX) * 2, Word(Fill)); End; Procedure TOutputCRT.ScrollWindow; Begin Move (Buffer[2][1], Buffer[1][1], SizeOf(TConsoleLineRec) * (FWinBot - 1)); FillChar(Buffer[FWinBot][1], SizeOf(TConsoleLineRec), 0); End; Procedure TOutputCRT.WriteChar (Ch: Char); Var A : Byte; Begin If Ch <> #10 Then BufAddStr(Ch); Case Ch of #08 : If FCursorX > 1 Then Dec(FCursorX); #10 : Begin If FCursorY < FWinBot Then Begin BufAddStr(Ch); Inc (FCursorY) End Else Begin A := FTextAttr; SetTextAttr(7); BufAddStr(Ch); ScrollWindow; SetTextAttr(A); End; FCursorX := 1; CursorXY(FCursorX, FCursorY); BufFlush; End; #13 : FCursorX := 1; Else Buffer[FCursorY][FCursorX].Attributes := FTextAttr; Buffer[FCursorY][FCursorX].UnicodeChar := Ch; If FCursorX < 80 Then Inc (FCursorX) Else Begin FCursorX := 1; If FCursorY < FWinBot Then Inc (FCursorY) Else ScrollWindow; BufFlush; End; End; End; Procedure TOutputCRT.WriteStr (Str: String); Var Count : Byte; Begin For Count := 1 to Length(Str) Do WriteChar(Str[Count]); BufFlush; End; Procedure TOutputCRT.WriteLine (Str: String); Var Count : Byte; Begin Str := Str + #13#10; For Count := 1 To Length(Str) Do WriteChar(Str[Count]); BufFlush; End; Function TOutputCRT.ReadCharXY (X, Y: Byte) : Char; Begin ReadCharXY := Buffer[Y][X].UnicodeChar; End; Function TOutputCRT.ReadAttrXY (X, Y: Byte) : Byte; Begin ReadAttrXY := Buffer[Y][X].Attributes; End; Procedure TOutputCRT.WriteXY (X, Y, A: Byte; Text: String); Var OldAttr : Byte; OldX : Byte; OldY : Byte; Count : Byte; Begin If X > 80 Then Exit; OldAttr := FTextAttr; OldX := FCursorX; OldY := FCursorY; CursorXY (X, Y); SetTextAttr (A); For Count := 1 to Length(Text) Do If FCursorX <= 80 Then Begin Buffer[FCursorY][FCursorX].Attributes := FTextAttr; Buffer[FCursorY][FCursorX].UnicodeChar := Text[Count]; Inc (FCursorX); BufAddStr(Text[Count]); End Else Break; SetTextAttr(OldAttr); CursorXY (OldX, OldY); End; Procedure TOutputCRT.WriteXYPipe (X, Y, Attr, Pad: Integer; Text: String); Procedure AddChar (Ch: Char); Begin If CursorX > 80 Then Exit; Buffer[CursorY][CursorX].Attributes := FTextAttr; Buffer[CursorY][CursorX].UnicodeChar := Ch; BufAddStr(Ch); Inc (FCursorX); End; Var Count : Byte; Code : String[2]; CodeNum : Byte; OldAttr : Byte; OldX : Byte; OldY : Byte; Begin OldAttr := FTextAttr; OldX := FCursorX; OldY := FCursorY; CursorXY (X, Y); SetTextAttr (Attr); Count := 1; While Count <= Length(Text) Do Begin If Text[Count] = '|' Then Begin Code := Copy(Text, Count + 1, 2); CodeNum := strS2I(Code); If (Code = '00') or ((CodeNum > 0) and (CodeNum < 24) and (Code[1] <> '&') and (Code[1] <> '$')) Then Begin Inc (Count, 2); If CodeNum in [00..15] Then SetTextAttr (CodeNum + ((FTextAttr SHR 4) AND 7) * 16) Else SetTextAttr ((FTextAttr AND $F) + (CodeNum - 16) * 16); End Else Begin AddChar(Text[Count]); Dec (Pad); End; End Else Begin AddChar(Text[Count]); Dec (Pad); End; If Pad = 0 Then Break; Inc (Count); End; While Pad > 0 Do Begin AddChar(' '); Dec(Pad); End; SetTextAttr(OldAttr); CursorXY (OldX, OldY); End; Procedure TOutputCRT.GetScreenImage (X1, Y1, X2, Y2: Byte; Var Image: TConsoleImageRec); Begin FillChar(Image, SizeOf(Image), #0); Image.Data := Buffer; Image.CursorX := FCursorX; Image.CursorY := FCursorY; Image.CursorA := FTextAttr; Image.X1 := X1; Image.X2 := X2; Image.Y1 := Y1; Image.Y2 := Y2; End; Procedure TOutputCRT.PutScreenImage (Image: TConsoleImageRec); Var CountX : Byte; CountY : Byte; Begin For CountY := Image.Y1 to Image.Y2 Do Begin CursorXY (Image.X1, CountY); For CountX := Image.X1 to Image.X2 Do Begin If (CountX = 80) And (CountY = ScreenSize) Then Break; SetTextAttr(Image.Data[CountY][CountX].Attributes); BufAddStr(Image.Data[CountY][CountX].UnicodeChar); Buffer[CountY][CountX] := Image.Data[CountY][CountX]; End; End; SetTextAttr (Image.CursorA); CursorXY (Image.CursorX, Image.CursorY); End; Procedure TOutputCRT.LoadScreenImage (Var DataPtr; Len, Width, X, Y: Integer); Var Image : TConsoleImageRec; Data : Array[1..8000] of Byte Absolute DataPtr; PosX : Word; PosY : Byte; Attrib : Byte; Count : Word; A : Byte; B : Byte; C : Byte; Begin PosX := 1; PosY := 1; Attrib := 7; Count := 1; FillChar(Image.Data, SizeOf(Image.Data), #0); While (Count <= Len) Do begin Case Data[Count] of 00.. 15 : Attrib := Data[Count] + ((Attrib SHR 4) and 7) * 16; 16.. 23 : Attrib := (Attrib And $F) + (Data[Count] - 16) * 16; 24 : Begin Inc (PosY); PosX := 1; End; 25 : Begin Inc (Count); For A := 0 to Data[Count] Do Begin Image.Data[PosY][PosX].UnicodeChar := ' '; Image.Data[PosY][PosX].Attributes := Attrib; Inc (PosX); End; End; 26 : Begin A := Data[Count + 1]; B := Data[Count + 2]; Inc (Count, 2); For C := 0 to A Do Begin Image.Data[PosY][PosX].UnicodeChar := Char(B); Image.Data[PosY][PosX].Attributes := Attrib; Inc (PosX); End; End; 27.. 31 : ; Else Image.Data[PosY][PosX].UnicodeChar := Char(Data[Count]); Image.Data[PosY][PosX].Attributes := Attrib; Inc (PosX); End; Inc(Count); End; If PosY > ScreenSize Then PosY := ScreenSize; Image.CursorX := PosX; Image.CursorY := PosY; Image.CursorA := Attrib; Image.X1 := X; Image.X2 := Width; Image.Y1 := Y; Image.Y2 := PosY; PutScreenImage(Image); End; Procedure TOutputCRT.ShowBuffer; Begin End; End.