# Free Pascal Random Bytes This file is a part of [Renegade BBS](http://renegade.cc "Renegade BBS"). This will only work with [Free Pascal](http://freepascal.org "Free Pascal") version 3+. I Think [namespacing](http://wiki.freepascal.org/FPC_New_Features_3.0#Delphi-like_namespaces_units "Namespaces") is a good idea, and FPC 3+ is not hard to get your hands on for any platform. In fact, I believe its the most cross platform program that I have ever found, _**including** [ScummVM](http://scummvm.org/ "ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files.")_. ### Usage Make sure to include ```{$mode objfpc}{$H+}``` in your header or compile with ```-S2 -Sh``` switches. ```pascal Program RandomTest; {$mode objfpc}{$H+} uses Renegade.Random, Classes; var R : TRandom; S : AnsiString; T : TBytes; begin R := TRandom.Init; S := R.GetString(22); T := R.GetBytes(22); R.Free; ``` You can also use a custom random generator. It needs to implement Renegade.Random.RandomInterface; ```pascal Program RandomTest; {$mode objfpc}{$H+} uses Renegade.Random, MyCustomGenerator, Classes; var R : TRandom; S : AnsiString; T : TBytes; begin R := TRandom.Init; R.RandomGenerator := MyCustomGenerator.Create; S := R.GetString(22); T := R.GetBytes(22); R.SetDefaultGenerator; // To get back to the default Generator. S := R.GetString(22); T := R.GetBytes(22); R.Free; ``` * On Linux systems TRandom uses SYS_getrandom. * On Windows systems TRandom uses Windows built in [CryptGenRandom](https://msdn.microsoft.com/en-us/library/windows/desktop/aa379942(v=vs.85).aspx "CryptGenRandom") function. * On BSD systems TRandom uses [arc4random_buf](https://www.freebsd.org/cgi/man.cgi?query=arc4random_buf&sektion=3 "arc4random_buf") this is the same on Mac systems, because Mac = FreeBSD). TRandom will fall back on reading from /dev/urandom, then /dev/random, and finally Free Pascal's [Random](http://www.freepascal.org/docs-html/rtl/system/random.html "Random") function which uses the [Mersenne Twister](https://en.wikipedia.org/wiki/Mersenne_Twister "Mersenne Twister") algorithm to get random bytes.