Olive.Random/Renegade.Random.pas

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2016-05-04 10:28:06 -07:00
{*******************************************************}
{ }
{ Renegade BBS }
{ }
{ Copyright (c) 1990-2013 The Renegade Dev Team }
{ Copyleft (ↄ) 2016 Renegade BBS }
{ }
{ This file is part of Renegade BBS }
{ }
{ Renegade is free software: you can redistribute it }
{ and/or modify it under the terms of the GNU General }
{ Public License as published by the Free Software }
{ Foundation, either version 3 of the License, or }
{ (at your option) any later version. }
{ }
{ Foobar is distributed in the hope that it will be }
{ useful, but WITHOUT ANY WARRANTY; without even the }
{ implied warranty of MERCHANTABILITY or FITNESS FOR }
{ A PARTICULAR PURPOSE. See the GNU General Public }
{ License for more details. }
{ }
{ You should have received a copy of the GNU General }
{ Public License along with Renegade. If not, see }
{ <http://www.gnu.org/licenses/>. }
{ }
{*******************************************************}
{ _______ __ }
{ | _ .-----.-----.-----.-----.---.-.--| .-----. }
{ |. l | -__| | -__| _ | _ | _ | -__| }
{ |. _ |_____|__|__|_____|___ |___._|_____|_____| }
{ |: | | |_____| }
{ |::.|:. | }
{ `--- ---' }
{*******************************************************}
{$mode objfpc}{$H+}
{$interfaces corba}
Unit Renegade.Random;
interface
uses
Objects,
Classes,
SysUtils,
Renegade.Random.RandomInterface,
{$IF DEFINED(LINUX)}
Renegade.Random.URandom
{$ELSEIF DEFINED(WINDOWS)}
Renegade.Random.WinRandom
{$ELSEIF DEFINED(BSD)}
Renegade.Random.BSDRandom
{$ELSE}
Renegade.Random.Generic;
{$ENDIF}
;
type
PRandom = ^TRandom;
TRandom = class (RandomTrait, RandomInterface)
private
FRandomGenerator : RandomInterface;
procedure SetRandomGenerator(GeneratorClass : RandomInterface);
public
constructor Init;
destructor Destroy; override;
procedure SetDefaultGenerator;
function GetBytes(NBytes : SizeUInt) : TBytes;
function GetString(NBytes : SizeUInt) : AnsiString;
property RandomGenerator : RandomInterface read FRandomGenerator write SetRandomGenerator;
end;
implementation
constructor TRandom.Init;
begin
SetDefaultGenerator;
end;
destructor TRandom.Destroy;
begin
inherited Destroy;
end;
procedure TRandom.SetRandomGenerator(GeneratorClass : RandomInterface);
begin
FRandomGenerator := GeneratorClass;
end;
procedure TRandom.SetDefaultGenerator;
begin
{$IF DEFINED(LINUX)}
FRandomGenerator := URandom.Create;
{$ELSEIF DEFINED(WINDOWS)}
FRandomGenerator := WinRandom.Create;
{$ELSEIF DEFINED(BSD)}
FRandomGenerator := BSDRandom.Create;
{$ELSE}
FRandomGenerator := RandomGeneric.Create;
{$ENDIF}
end;
function TRandom.GetBytes(NBytes : SizeUInt) : TBytes;
begin
SetLength(Result, NBytes);
Result := FRandomGenerator.GetBytes(NBytes);
end;
function TRandom.GetString(NBytes : SizeUInt) : AnsiString;
begin
SetLength(Result, NBytes);
Result := FRandomGenerator.GetString(NBytes);
end;
end.